Securing Application Deployment with Obfuscation and Code Signing: How to Create 3 Layers of Protection for .NET Release Build: Slava Gomzin
Global Applications of the ASME Boiler & Pressure Vessel Code: K. R. Rao
The General Principles of the Law of Evidence in Their Application to the Trial of Criminal Cases at Common Law and Under the Criminal Codes of the Several States (Classic Reprint): Frank Sumner Rice
The General Principles of the Law of Evidence With Their Application to the Trial of Civil Actions at Common Law, in Equity and Under the Codes of Civil Procedure of the Several States, Vol. 1 of 2:An Appendix to Volume 2, Contains the Code Provisions of Frank S. Rice
The Beta Equilibrium, Stability, and Transport Codes:Applications of the Design of Stellarators
This book analyses the social contexts in which programmers design neuroimaging software used in brain studies. It shows that in the same way people engage in everyday communication, programmers are involved in a series of communicative processes to realize the negotiations and discussions generated by software development. In this way, highly technical activities such as computer code writing are also underpinned by values, preferences, and power relations. At the same time, the book sheds new light on scientists´ increasing dependence on software. On the one hand, many scientific tasks can no longer be performed without the help of computational technologies. On the other hand, most scientists have only superficial computing knowledge. As a result, inequalities emerge whereby some scientists take the most strategic methodological decisions whereas other scientists can only rely on the technical help provided by user-friendly computer applications.
Proven strategies for maintaining and optimizing legacy code to get the most out of your existing applications. Examples in C-sharp, C++, and Java, as well as strategies for better using the industry standard modeling language: UML 2.0 Addresses the very concrete problems that programmers face working in the context of large untested code bases Based on successful classes for Object Mentor, the author helps organizations maintain older systems rather than go to the cost of developing new ones This book provides programmers with the ability to cost effectively handle common legacy code problems without having to go through the hugely expensive task of rewriting all existing code. It describes a series of practical strategies that developers can employ to bring their existing software applications under control. The author provides useful guidance about how to use these strategies when refactoring or making functional changes to code bases. One of the book´s key points is that it teaches developers to write tests that can be used to make sure they are not unintentionally changing the application as they optimize it. Examples are provided in Java, C++, and Csharp, and the book assumes that the reader has some knowledge of UML notation. Strategies using UML and code in C++ and Java primarily while language independent advice will be delivered in side bars and appendices for language specific users. Product Description This book provides programmers with the ability to cost effectively handlecommon legacy code problems without having to go through the hugelyexpensive task of rewriting all existing code. It describes a series of practicalstrategies that developers can employ to bring their existing softwareapplications under control. The author provides useful guidance about how touse these strategies when refactoring or making functional changes to codebases. One of the book´s key points is that it teaches developers to write teststhat can be used to make sure they are not unintentionally changing theapplication as they optimize it. Examples are provided in Java, C++, and Csharp,and the book assumes that the reader has some knowledge of UMLnotation. Strategies using UML and code in C++ and Java primarily whilelanguage independent advice will be delivered in side bars and appendices forlanguage specific users. Backcover Get more out of your legacy systems: more performance, functionality, reliability, and manageability Is your code easy to change? Can you get nearly instantaneous feedback when you do change it? Do you understand it? If the answer to any of these questions is no, you have legacy code, and it is draining time and money away from your development efforts. In this book, Michael Feathers offers start-to-finish strategies for working more effectively with large, untested legacy code bases. This book draws on material Michael created for his renowned Object Mentor seminars: techniques Michael has used in mentoring to help hundreds of developers, technical managers, and testers bring their legacy systems under control. The topics covered include Understanding the mechanics of software change: adding features, fixing bugs, improving design, optimizing performance Getting legacy code into a test harness Writing tests that protect you against introducing new problems Techniques that can be used with any language or platform-with examples in Java, C++, C, and C# Accurately identifying where code changes need to be made Coping with legacy systems that aren´t object-oriented Handling applications that don´t seem to have any structure This book also includes a catalog of twenty-four dependency-breaking techniques that help you work with program elements in isolation and make safer changes. © Copyright Pearson Education. All rights reserved. Preface. Introduction. I. THE MECHANICS OF CHANGE. 1. Changing Software. 2. Working with Feedback. 3. Sensing and Separation. 4. The Seam Model. 5. Tools. II. CHANGING SOFTWARE. 6. I Don´t Have Much Time and I Have To Change It. 7. It Takes Forever To Make a Change. 8. How Do I Add a Feature? 9. I Can´t Get This Class into a Test Harness. 10. I Can´t Run This Method into a Test Harness. 11. I Need to Make a Change. What Methods Should I Test? 12. I Need to Make Many Changes In One Area Do I Have To Break. 13. I Need To Make a Change but I Don´t Know What Tests To Write. 14. Dependencies on Libraries Are Killing Me. 15. My Application Is All API Calls. 16. I Don´t Understand the Code
Teach Your Kids to Code is a parent´s and teacher´s guide to teaching kids basic programming and problem solving using Python, the powerful language used in college courses and by tech companies like Google and IBM. Step-by-step explanations will have kids learning computational thinking right away, while visual and game-oriented examples hold their attention. Friendly introductions to fundamental programming concepts such as variables, loops, and functions will help even the youngest programmers build the skills they need to make their own cool games and applications. Whether you´ve been coding for years or have never programmed anything at all, Teach Your Kids to Code will help you show your young programmer how to: Explore geometry by drawing colorful shapes with Turtle graphics Write programs to encode and decode messages, play Rock-Paper-Scissors, and calculate how tall someone is in Ping-Pong balls Create fun, playable games like War, Yahtzee, and Pong Add interactivity, ani